phaserについて②
someone
27 3月, 2020
Phaserのテンプレート
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
scene: {
preload: preload,
create: create,
update: update
}
};
var game = new Phaser.Game(config);
function preload ()
{
}
function create ()
{
}
function update ()
{
}
アセットの読み込みfunction preload () { this.load.image('sky', 'assets/sky.png'); this.load.image('ground', 'assets/platform.png'); this.load.image('star', 'assets/star.png'); this.load.image('bomb', 'assets/bomb.png'); this.load.spritesheet('dude', 'assets/dude.png', { frameWidth: 32, frameHeight: 48 } ); }追加要素
function create () { this.add.image(400, 300, 'sky'); this.add.image(400, 300, 'star'); }ああ